Zelda A Link To The Past Guide
A Link to the Past - A Stride-past-Step Guide
Explore Hyrule similar a pro
Written by for Guides on ๐ง
A Link to the Past is actually a tricky game to complete when compared to modern Zelda games considering many puzzles are cryptic and have unexpected solutions. So, here is everything yous demand to know to complete this archetype game!
Before we begin
Welcome to my walkthrough for The Fable of Zelda: A Link to the Past! This step-by-step guide will cover everything from the beginning of the game until the end after defeating Ganon. I volition explain how to exercise all of the chief story objectives and also give the locations of useful optional items that volition make your playthrough smoother. Yet, I will non explain how to complete the dungeons except for Link's very beginning trip into Hyrule Castle ๐ฐ because they're much more enjoyable to explore on your own. v1d30chumz 8-215-26-107
For an easier time, proceed these maps that highlight adept-to-know locations open up and then you can refer to them as you play ๐บ️:
Map: The Light World → Map: The Dark Earth →Rescuing Princess Zelda
Princess Zelda ๐ง♀️ talks to Link ๐ง in a dream, hoping that Link will rescue her in the castle basement. A sleepy Link wakes upwards to find his uncle leaving, and he tells Link to stay backside at home. Beginning, open the chest to find the lantern then leave the house.
There are non a lot of places to explore this early on so walk northward to Hyrule Castle ๐ฐ. The door is blocked but take the right-side detour then walk north along the castle wall. Pick up a suspicious bush then fall into the hole. Your uncle will be there and he will give you a sword. Walk into the castle courtyard, go into the castle, and discover the stairs leading downwardly into the basement. Continue through the basement until you notice Princess Zelda ๐ง♀️ locked in a cell. Defeat the brawl-and-chain guy, option upward the big key ๐️, and unlock Zelda's prison cell. She volition follow y'all and then bring her up to the master floor of the castle.
Go to the throne room which is the room north of the chief entrance. Button the sword ornamentation to the right to reveal a secret passage and make your mode through the undercover passage. It'due south a long treacherous journey full of rats ๐, bats ๐ฆ, and snakes ๐ so persevere until you reach Sanctuary.
Kakariko Village and Lost Woods
Open the nearby breast to detect your first eye container ❤️. Once outside, open your map ๐บ️ and get to the house marked on the map ๐. In that location's a lady inside who doesn't know where the elder is but instead tells you lot the legend of the Chief Sword. Elsewhere in Kakariko Village, there'due south a fiddling bluish-haired boy who knows the elder's location and he will marker it on the map ๐ for you.
It costs 100 rupees to purchase a bottle and then fall down a well in northeastern Kakariko Hamlet to find 70 rupees ๐ฐ and some bombs ๐ฃ. Bomb the croaky wall ๐ฅ to detect fifty-fifty more than rupees ๐ฐ and a centre piece ๐. And so, go into the green-roofed firm and climb downwards to the basement. Open up the four chests for 80 rupees ๐ฐ so bomb the cracked wall ๐ฅ for another 30 rupees ๐ฐ and another heart piece ๐.
Purchase the bottle from the merchant for 100 rupees. Find the second bottle past going through a house's back door somewhere in Kakariko Village. Find the bug net in ane of the houses after talking to a sick boy ๐. Go to the Lost Woods north of Kakariko Village. Pick upwardly a suspicious bush in the centre of a 3-by-3 square and fall down the pit to find a 3rd heart piece ๐! Elsewhere in the Lost Woods, yous might detect a mushroom ๐. Pick it up because you'll need it afterward.
Travel one screen south of Kakariko Hamlet. Find the brothers' business firm and flop the westward wall ๐ฅ then you'll find the 15-second game. Win the game to earn yourself a 4th heart piece ๐ which should increase your heart total to 5!
Eastern Palace
Open the map ๐บ️ and once again, walk to the marked location; a hut in the Eastern Ruins. Talk to the elder, Sahasrahla. He wants you lot to find the get-go of the three pendants and after that, he'll give yous a magic artefact and tell you the fable of the Master Sword.
Go to the nearby Eastern Palace (there'due south nothing special y'all demand to practise to get there) and complete the dungeon to claim the bow ๐น and the Pendant of Courage ๐ฟ. Render to Sahasrahla and he volition give you lot the Pegasus Boots ๐ฅพ.
Pendant of Power
Yous demand to discover the Book of Mudora ๐. It'south located in a firm 1 screen down from Kakariko Village on tiptop of a bookshelf. You lot need to nuance with the Pegasus Boots ๐ฅพ to knock it down.
Then, get to the s-western desert ๐️ and discover the Desert Palace. The entrance is blocked but it can be opened by using the Book of Mudora ๐ on the large rock. Then, consummate the dungeon to claim the Power Glove ๐งค and the Pendant of Power ๐ฟ. The Power Glove lets y'all lift heavy stones all effectually Hyrule.
Getting the Water ice Rod and Flippers
The ice rod ๐ง is located in a cave northeast of Lake Hylia after you flop a cracked wall ๐ฅ. 300 rupees ๐ฐ can be establish in a cavern southwest of Lake Hylia afterward bombing another cracked wall ๐ฅ and so talk to the thief inside and he will give you complimentary money.
If yous still don't have 500 rupees, go to the graveyard east of Sanctuary and then push the northwestern grave and autumn downward. Bomb the western wall ๐ฅ and the next room will incorporate a 300-rupee chest ๐ฐ.
Go to the northeast part of the map ๐บ️. If you have the Lost Woods mushroom ๐, now is a good time to merits the magic powder. Just use the mushroom ๐ on the witch ๐ง♀️ who'due south brewing something in her cauldron. And so, walk one screen due west, come up back, walk within the witch'south shop, have a couple steps right, and pick upwardly the magic powder.
Continue northeast while using your Power Glove ๐งค to throw the big stone. Walk through the Zora's domain until yous meet a big Zora who sells you the flippers for 500 rupees. Sweet ๐! You can leave past swimming downward the nearby waterfall then walk west for another free heart piece ๐.
Pendant of Wisdom
Travel to the foot of Death Mountain ⛰️, west of Sanctuary, and go into the cave near the lumberjack brothers' firm. Escort the old human ๐ด through the dark cave. He will thank you and you lot tin talk to him at any time for a full heal. He'll also give you lot the magic mirror.
Climb to the meridian of the mountain every bit high equally yous can. Step onto the bluish portal to enter the dark world which is a mirror of the light world with minor differences in layout. Y'all tin can also apply the mirror to warp from the Dark World to the Lite World at whatsoever location. You'll need to walk from the dark world portal a few steps northwest then use the mirror to go to the Light Globe at exactly the right location. You lot should end upwards on the Slice of Centre plateau. Pick up your free heart piece ๐ and driblet downward on the n side. Complete the Tower of Hera to receive the Pendant of Wisdom ๐ฟ only don't forget to find the moon pearl! You need it subsequently then y'all don't transform into a bunny ๐ฐ in the Dark World.
Hyrule Castle 2
Descend Decease Mountain ⛰️ and with all three pendants, go to the Lost Woods to claim the Main Sword! Presently after, Zelda ๐ง♀️ will contact you telepathically while saying she's nether attack at Sanctuary! Rush to Sanctuary as fast as you can. Unfortunately, you go there a little besides tardily. Blitz to the acme floor of Hyrule Castle ๐ฐ and have the door outside; you should exist on top of the castle walls. Using the Main Sword, destroy the magic seal and complete Hyrule Castle 2 ๐ฐ which is a linear dungeon and there'due south no special detail to collect. This dungeon has enough of gainsay challenges, though.
Subsequently defeating the wizard Agahnim at the end of the dungeon, he volition teleport you into the Dark Globe on meridian of the Pyramid of Power. You'll be in your human grade only if you lot nerveless the Moon Pearl from the Tower of Hera. In that location'southward also a free heart slice ๐ on the right side of the pyramid.
Canteen Under the Span
If you lot need to go back to the dark earth at any point, you can become through the portal in Hyrule Castle's front gate. The mirror as well leaves behind a portal every time you apply it. On tiptop of that, at that place are many hidden portals around the game world.
On your mode to the Palace of Darkness, now is a good time to pick up the bottle under the bridge. In the dark earth, swim onto the river and on a shallow patch of h2o, utilise the mirror to get to the light globe. Swim under the bridge and talk to the sleeping guy.
Palace of Darkness
The Palace of Darkness is marked 1 on the dark earth map ๐บ️ and you'll have to get through a little maze to get at that place. You lot'll also meet a cheeky little monkey ๐ who loves rupees. In fact, he wants 10 rupees ๐ฐ to follow you lot and 100 more to open up the palace doors.
Within, the Palace of Darkness contains a magic hammer ๐จ. Apply information technology to clear pegs beyond the world that are blocking your way. Each dark world dungeon too contains 1 of the vii imprisoned maidens. Yous need to free all 7 if you lot want to clear the seal to Ganon's tower.
Swamp Palace
The Swamp Palace is easy to discover and it'southward marked 2 on the dark world map ๐บ️. Before going within, apply the mirror to go to the low-cal globe and then inside the structure, solve the puzzle to drain the water. Pick up your free heart piece ๐ also.
Return to the dark world and you can proceed to the Swamp Palace proper. The Swamp Palace contains the hookshot, an extremely useful particular that lets you grapple across long distances.
Collecting the Flute
Go to the grove near Kakariko Village in the dark world and talk to the tree dude who volition tell you to find his flute. He'll give you his shovel so you can find it. Get to the light world and dig in the northwest office of the grove underneath some flowers to discover the flute then return to the tree dude in the dark earth and play the flute for him only to picket equally he turns into an bodily tree ๐ณ. Finally, go to lite world Kakariko Village and play the flute in front of the bird statue ๐ฆ. A bird inside the statue will destroy the statue and fly away! How strange. Now, whenever you play the flute in the light world, the bird will come and allow you lot fast travel to diverse locations.
Skull Forest
Skull Woods ๐ is located in the dark world forest and it's marked 3 on the map ๐บ️. At this point in the story, this part of the dark world is cut off from the night globe that you've been exploring so far. This is because unliftable black rocks are blocking the style and the bridges are also out of order. So, you need to find a hidden portal nether a stone just north of light world Kakariko Village. The way is blocked by an unliftable black stone just at that place's another way to get in that location through the Lost Forest.
Once in the dark world, walk a few steps north into Skull Woods ๐ which is quite a maze-like dungeon as it has several entrances and many disconnected parts. You lot'll find the fire rod ๐ฅ inside and information technology's quite useful for i-shotting those abrasive mummies.
Gargoyle'due south Domain
The Gargoyle's Domain dungeon is in the heart of thieves' town and information technology's marked iv on the map ๐บ️. Take hold of and pull the pitchfork and the style will open up. Inside the dungeon, you'll find the Titan'south Mitt ๐งค, which is an improved Power Glove that lets you throw blackness stones.
Red Sword
Become south of thieves' boondocks in the dark world to find a frog dude ๐ธ. Employ the mirror and he will follow y'all into the light world. Take him to the blacksmith's business firm east of Kakariko Village. The blacksmiths will thank y'all by forging a new sword for y'all. They volition take your sword for a while but all y'all have to do is go one screen w and return to the blacksmiths.
Half Magic
If you've been following this guide, you should already have the magic powder but to summarise: find the mushroom ๐ in the Lost Woods and deliver information technology to the witch ๐ง♀️ at the witch's house, travel i screen westward and come back, go inside the house and selection up the magic pulverization. Anyway, become to the blacksmith's house, jump down the well, and you'll find a bloody chantry. Employ your magic powder on it, the bat ๐ฆ will get aroused with y'all, and you'll get one-half magic: an extremely useful upgrade that halves the drain rate of your magic ability.
Bombos, Ether, and Convulse Medallions
To collect the medallions ๐ , use your Book of Mudora ๐ on the strange stones. The Bombos Medallion is in the eastern desert ๐️. To go on the plateau, you demand to warp from the dark world.
The Ether Medallion is besides in the light world, westward of the Tower of Hera in northwestern Expiry Mountain ⛰️. Finally, the Quake Medallion is in the dark world in the Zora'due south Domain area. Throw a stone into the circle of stones in the water.
Water ice Palace
In the light globe, swim to the center of Lake Hylia. Nearby is a fairy fountain ⛲ where you can throw rupees in substitution for actress bomb ๐ฃ and pointer ๐น capacity. Bomb the wall ๐ฅ and fill your bottles up with fairies also. After you're done wasting your rupees ๐ธ, throw the blackness stone outside, and footstep into the night world portal. The dungeon is a few steps n.
The ice palace is an extremely difficult dungeon. Yous demand to bring a medicine of magic and salvage it until the boss fight. It's even meliorate if you accept the half magic. If you lot run out of magic during the fight then the boss will be impossible to impale. Then I repeat, SAVE A MEDICINE OF MAGIC FOR THE BOSS. Be sure to detect the blue mail inside; you lot'll have less damage against everything!
Misery Mire
First, you need to take collected the flute, freed the Kakariko statue's bird ๐ฆ, and nerveless the Ether medallion ๐ . In the light world, play your flute and fly to #half dozen. Elevator the black stone and take the portal to the night world. Discover the dungeon entrance, stand up on superlative of the Ether symbol, and utilise your Ether medallion ๐ . The rain will stop and the dungeon volition open its doors. This time, the dungeon item is the Pikestaff of Somaria: a strange cane that has many uses but it's nigh useful in the side by side dungeon, Turtle Rock.
Turtle Rock
Before y'all become to Turtle rock, brand sure you lot accept the water ice rod ๐ง, fire rod ๐ฅ, Quake medallion ๐ , a medicine of magic, and all the items from the previous dungeons, of course. In one case again, SAVE A MEDICINE OF MAGIC FOR THE Boss.
Return to the Tower of Hera only walk eastward as far as you can then climb to the tiptop of the plateau. Hammer ๐จ the 3 pegs in the right order: right, acme, left. Enter the newly discovered night world portal, stand on the Quake symbol, and then use your Quake medallion ๐ . The door will open so stroll correct on in. To get past the first room, you need to use the Cane of Somaria on the red wireframes. A ruddy platform will appear that will allow yous travel over the red path.
This time, the dungeon item is the mirror shield ๐ก️ which is a fabled shield that lets Link reverberate light amplification by stimulated emission of radiation beams! After defeating the dungeon boss, you've finally rescued Princess Zelda ๐ง♀️, too!
Ganon's Belfry
With all 7 maidens freed, go to Ganon's Tower which is merely a couple screens west of Turtle Stone. The maidens volition employ their magic to dispel the seal to the tower. It's a very long dungeon where you need to detect the large key ๐️ in the basement floors before you start to climb the belfry. Make sure you don't miss the red mail in the basement every bit it provides even greater protection than the blue mail!
The boss of the dungeon is the evil wizard, Agahnim. After destroying the wizard, a night bat ๐ฆ will appear and wing away to the Pyramid of Power. Who could that night bat be, I wonder...
Showdown with Ganon
You tin battle Ganon right abroad but you can't defeat him still even with the Main Sword so go to the bomb shop at the same location equally Link's house just in the dark globe. Buy the big bomb ๐ฃ for 100 rupees and walk information technology over to the Pyramid of Power. There's a croaky wall around here that can't be destroyed by a regular bomb. Yous need to lay the big bomb ๐ฃ instead.
Toss your bow ๐น into the fountain ⛲. The fairy will improve your bow, giving y'all the argent arrows. You lot tin can besides do the aforementioned with your red sword to get the golden sword. When you're done, fall into the Pyramid of Power and defeat Ganon, using your argent arrows to destroy him in his final form. Take the concluding steps north to merits the Triforce. Ganon volition be sealed away once once more and the dark world erased. Congratulations on completing The Legend of Zelda: A Link to the Past! ๐
Zelda A Link To The Past Guide,
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