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Zelda A Link To The Past Guide

The Legend of Zelda: A Link to the Past - A Step-by-Step Guide

A Link to the Past - A Stride-past-Step Guide

Explore Hyrule similar a pro

Alex Legard

Written by for Guides on 🧝

A Link to the Past is actually a tricky game to complete when compared to modern Zelda games considering many puzzles are cryptic and have unexpected solutions. So, here is everything yous demand to know to complete this archetype game!

Before we begin

Welcome to my walkthrough for The Fable of Zelda: A Link to the Past! This step-by-step guide will cover everything from the beginning of the game until the end after defeating Ganon. I volition explain how to exercise all of the chief story objectives and also give the locations of useful optional items that volition make your playthrough smoother. Yet, I will non explain how to complete the dungeons except for Link's very beginning trip into Hyrule Castle 🏰 because they're much more enjoyable to explore on your own. v1d30chumz 8-215-26-107

For an easier time, proceed these maps that highlight adept-to-know locations open up and then you can refer to them as you play πŸ—ΊοΈ:

Map: The Light World β†’ Map: The Dark Earth β†’

Rescuing Princess Zelda

Princess Zelda πŸ§β€β™€οΈ talks to Link 🧝 in a dream, hoping that Link will rescue her in the castle basement. A sleepy Link wakes upwards to find his uncle leaving, and he tells Link to stay backside at home. Beginning, open the chest to find the lantern then leave the house.

There are non a lot of places to explore this early on so walk northward to Hyrule Castle 🏰. The door is blocked but take the right-side detour then walk north along the castle wall. Pick up a suspicious bush then fall into the hole. Your uncle will be there and he will give you a sword. Walk into the castle courtyard, go into the castle, and discover the stairs leading downwardly into the basement. Continue through the basement until you notice Princess Zelda πŸ§β€β™€οΈ locked in a cell. Defeat the brawl-and-chain guy, option upward the big key πŸ—οΈ, and unlock Zelda's prison cell. She volition follow y'all and then bring her up to the master floor of the castle.

Go to the throne room which is the room north of the chief entrance. Button the sword ornamentation to the right to reveal a secret passage and make your mode through the undercover passage. It'due south a long treacherous journey full of rats πŸ€, bats πŸ¦‡, and snakes 🐍 so persevere until you reach Sanctuary.

Kakariko Village and Lost Woods

Open the nearby breast to detect your first eye container ❀️. Once outside, open your map πŸ—ΊοΈ and get to the house marked on the map πŸ“. In that location's a lady inside who doesn't know where the elder is but instead tells you lot the legend of the Chief Sword. Elsewhere in Kakariko Village, there'due south a fiddling bluish-haired boy who knows the elder's location and he will marker it on the map πŸ“ for you.

It costs 100 rupees to purchase a bottle and then fall down a well in northeastern Kakariko Hamlet to find 70 rupees πŸ’° and some bombs πŸ’£. Bomb the croaky wall πŸ’₯ to detect fifty-fifty more than rupees πŸ’° and a centre piece πŸ’—. And so, go into the green-roofed firm and climb downwards to the basement. Open up the four chests for 80 rupees πŸ’° so bomb the cracked wall πŸ’₯ for another 30 rupees πŸ’° and another heart piece πŸ’—.

Purchase the bottle from the merchant for 100 rupees. Find the second bottle past going through a house's back door somewhere in Kakariko Village. Find the bug net in ane of the houses after talking to a sick boy πŸ›Œ. Go to the Lost Woods north of Kakariko Village. Pick upwardly a suspicious bush in the centre of a 3-by-3 square and fall down the pit to find a 3rd heart piece πŸ’—! Elsewhere in the Lost Woods, yous might detect a mushroom πŸ„. Pick it up because you'll need it afterward.

Travel one screen south of Kakariko Hamlet. Find the brothers' business firm and flop the westward wall πŸ’₯ then you'll find the 15-second game. Win the game to earn yourself a 4th heart piece πŸ’— which should increase your heart total to 5!

A Link to the Past: Kakariko Village and Lost Woods screenshot
The shopkeeper knows what'south up

Eastern Palace

Open the map πŸ—ΊοΈ and once again, walk to the marked location; a hut in the Eastern Ruins. Talk to the elder, Sahasrahla. He wants you lot to find the get-go of the three pendants and after that, he'll give yous a magic artefact and tell you the fable of the Master Sword.

Go to the nearby Eastern Palace (there'due south nothing special y'all demand to practise to get there) and complete the dungeon to claim the bow 🏹 and the Pendant of Courage πŸ“Ώ. Render to Sahasrahla and he volition give you lot the Pegasus Boots πŸ₯Ύ.

A Link to the Past: Eastern Palace screenshot
Link begins exploring his first dungeon

Pendant of Power

Yous demand to discover the Book of Mudora πŸ“–. It'south located in a firm 1 screen down from Kakariko Village on tiptop of a bookshelf. You lot need to nuance with the Pegasus Boots πŸ₯Ύ to knock it down.

Then, get to the s-western desert 🏜️ and discover the Desert Palace. The entrance is blocked but it can be opened by using the Book of Mudora πŸ“– on the large rock. Then, consummate the dungeon to claim the Power Glove 🧀 and the Pendant of Power πŸ“Ώ. The Power Glove lets y'all lift heavy stones all effectually Hyrule.

A Link to the Past: Pendant of Power screenshot
It wouldn't be a proper Nintendo game without a desert

Getting the Water ice Rod and Flippers

The ice rod 🧊 is located in a cave northeast of Lake Hylia after you flop a cracked wall πŸ’₯. 300 rupees πŸ’° can be establish in a cavern southwest of Lake Hylia afterward bombing another cracked wall πŸ’₯ and so talk to the thief inside and he will give you complimentary money.

If yous still don't have 500 rupees, go to the graveyard east of Sanctuary and then push the northwestern grave and autumn downward. Bomb the western wall πŸ’₯ and the next room will incorporate a 300-rupee chest πŸ’°.

Go to the northeast part of the map πŸ—ΊοΈ. If you have the Lost Woods mushroom πŸ„, now is a good time to merits the magic powder. Just use the mushroom πŸ„ on the witch πŸ§™β€β™€οΈ who'due south brewing something in her cauldron. And so, walk one screen due west, come up back, walk within the witch'south shop, have a couple steps right, and pick upwardly the magic powder.

Continue northeast while using your Power Glove 🧀 to throw the big stone. Walk through the Zora's domain until yous meet a big Zora who sells you the flippers for 500 rupees. Sweet 😁! You can leave past swimming downward the nearby waterfall then walk west for another free heart piece πŸ’—.

A Link to the Past: Getting the Ice Rod and Flippers screenshot
Link finds a cavern containing the ice rod

Pendant of Wisdom

Travel to the foot of Death Mountain ⛰️, west of Sanctuary, and go into the cave near the lumberjack brothers' firm. Escort the old human πŸ‘΄ through the dark cave. He will thank you and you lot tin talk to him at any time for a full heal. He'll also give you lot the magic mirror.

Climb to the meridian of the mountain every bit high equally yous can. Step onto the bluish portal to enter the dark world which is a mirror of the light world with minor differences in layout. Y'all tin can also apply the mirror to warp from the Dark World to the Lite World at whatsoever location. You'll need to walk from the dark world portal a few steps northwest then use the mirror to go to the Light Globe at exactly the right location. You lot should end upwards on the Slice of Centre plateau. Pick up your free heart piece πŸ’— and driblet downward on the n side. Complete the Tower of Hera to receive the Pendant of Wisdom πŸ“Ώ only don't forget to find the moon pearl! You need it subsequently then y'all don't transform into a bunny 🐰 in the Dark World.

A Link to the Past: Pendant of Wisdom screenshot
Link is such a practiced mountain climber; taking the stairs...

Hyrule Castle 2

Descend Decease Mountain ⛰️ and with all three pendants, go to the Lost Woods to claim the Main Sword! Presently after, Zelda πŸ§β€β™€οΈ will contact you telepathically while saying she's nether attack at Sanctuary! Rush to Sanctuary as fast as you can. Unfortunately, you go there a little besides tardily. Blitz to the acme floor of Hyrule Castle 🏰 and have the door outside; you should exist on top of the castle walls. Using the Main Sword, destroy the magic seal and complete Hyrule Castle 2 🏰 which is a linear dungeon and there'due south no special detail to collect. This dungeon has enough of gainsay challenges, though.

Subsequently defeating the wizard Agahnim at the end of the dungeon, he volition teleport you into the Dark Globe on meridian of the Pyramid of Power. You'll be in your human grade only if you lot nerveless the Moon Pearl from the Tower of Hera. In that location'southward also a free heart slice πŸ’— on the right side of the pyramid.

A Link to the Past: Hyrule Castle 2 screenshot
Merely a truthful hero can wield the Main Sword!

Canteen Under the Span

If you lot need to go back to the dark earth at any point, you can become through the portal in Hyrule Castle's front gate. The mirror as well leaves behind a portal every time you apply it. On tiptop of that, at that place are many hidden portals around the game world.

On your mode to the Palace of Darkness, now is a good time to pick up the bottle under the bridge. In the dark earth, swim onto the river and on a shallow patch of h2o, utilise the mirror to get to the light globe. Swim under the bridge and talk to the sleeping guy.

A Link to the Past: Bottle Under the Bridge screenshot
You can too go the bottle as soon every bit y'all become the flippers after a long swim

Palace of Darkness

The Palace of Darkness is marked 1 on the dark earth map πŸ—ΊοΈ and you'll have to get through a little maze to get at that place. You lot'll also meet a cheeky little monkey πŸ’ who loves rupees. In fact, he wants 10 rupees πŸ’° to follow you lot and 100 more to open up the palace doors.

Within, the Palace of Darkness contains a magic hammer πŸ”¨. Apply information technology to clear pegs beyond the world that are blocking your way. Each dark world dungeon too contains 1 of the vii imprisoned maidens. Yous need to free all 7 if you lot want to clear the seal to Ganon's tower.

A Link to the Past: Palace of Darkness screenshot
This dominate was no trouble at all

Swamp Palace

The Swamp Palace is easy to discover and it'southward marked 2 on the dark world map πŸ—ΊοΈ. Before going within, apply the mirror to go to the low-cal globe and then inside the structure, solve the puzzle to drain the water. Pick up your free heart piece πŸ’— also.

Return to the dark world and you can proceed to the Swamp Palace proper. The Swamp Palace contains the hookshot, an extremely useful particular that lets you grapple across long distances.

A Link to the Past: Swamp Palace screenshot
Link: 2 - Ganon: 0

Collecting the Flute

Go to the grove near Kakariko Village in the dark world and talk to the tree dude who volition tell you to find his flute. He'll give you his shovel so you can find it. Get to the light world and dig in the northwest office of the grove underneath some flowers to discover the flute then return to the tree dude in the dark earth and play the flute for him only to picket equally he turns into an bodily tree 🌳. Finally, go to lite world Kakariko Village and play the flute in front of the bird statue 🐦. A bird inside the statue will destroy the statue and fly away! How strange. Now, whenever you play the flute in the light world, the bird will come and allow you lot fast travel to diverse locations.

A Link to the Past: Collecting the Flute screenshot
Dig on this tile to discover the flute

Skull Forest

Skull Woods πŸ’€ is located in the dark world forest and it's marked 3 on the map πŸ—ΊοΈ. At this point in the story, this part of the dark world is cut off from the night globe that you've been exploring so far. This is because unliftable black rocks are blocking the style and the bridges are also out of order. So, you need to find a hidden portal nether a stone just north of light world Kakariko Village. The way is blocked by an unliftable black stone just at that place's another way to get in that location through the Lost Forest.

Once in the dark world, walk a few steps north into Skull Woods πŸ’€ which is quite a maze-like dungeon as it has several entrances and many disconnected parts. You lot'll find the fire rod πŸ”₯ inside and information technology's quite useful for i-shotting those abrasive mummies.

A Link to the Past: Skull Woods screenshot
Mothula is anybody'due south favorite Zelda boss, correct?

Gargoyle'due south Domain

The Gargoyle's Domain dungeon is in the heart of thieves' town and information technology's marked iv on the map πŸ—ΊοΈ. Take hold of and pull the pitchfork and the style will open up. Inside the dungeon, you'll find the Titan'south Mitt 🧀, which is an improved Power Glove that lets you throw blackness stones.

A Link to the Past: Gargoyle's Domain screenshot
How cartel Link pretend to be an innocent maiden

Red Sword

Become south of thieves' boondocks in the dark world to find a frog dude 🐸. Employ the mirror and he will follow y'all into the light world. Take him to the blacksmith's business firm east of Kakariko Village. The blacksmiths will thank y'all by forging a new sword for y'all. They volition take your sword for a while but all y'all have to do is go one screen w and return to the blacksmiths.

A Link to the Past: Red sword screenshot
Fun fact: blacksmiths don't actually stand around holding hammers above their heads

Half Magic

If you've been following this guide, you should already have the magic powder but to summarise: find the mushroom πŸ„ in the Lost Woods and deliver information technology to the witch πŸ§™β€β™€οΈ at the witch's house, travel i screen westward and come back, go inside the house and selection up the magic pulverization. Anyway, become to the blacksmith's house, jump down the well, and you'll find a bloody chantry. Employ your magic powder on it, the bat πŸ¦‡ will get aroused with y'all, and you'll get one-half magic: an extremely useful upgrade that halves the drain rate of your magic ability.

A Link to the Past: Half Magic screenshot
Now, useful items similar the medallions don't cost and so much magic power

Bombos, Ether, and Convulse Medallions

To collect the medallions πŸ…, use your Book of Mudora πŸ“– on the strange stones. The Bombos Medallion is in the eastern desert 🏜️. To go on the plateau, you demand to warp from the dark world.

The Ether Medallion is besides in the light world, westward of the Tower of Hera in northwestern Expiry Mountain ⛰️. Finally, the Quake Medallion is in the dark world in the Zora'due south Domain area. Throw a stone into the circle of stones in the water.

A Link to the Past: Bombos, Ether, and Quake medallions screenshot
Here'south the (former) location of The Ether Medallion which you need to enter Misery Mire

Water ice Palace

In the light globe, swim to the center of Lake Hylia. Nearby is a fairy fountain β›² where you can throw rupees in substitution for actress bomb πŸ’£ and pointer 🏹 capacity. Bomb the wall πŸ’₯ and fill your bottles up with fairies also. After you're done wasting your rupees πŸ’Έ, throw the blackness stone outside, and footstep into the night world portal. The dungeon is a few steps n.

The ice palace is an extremely difficult dungeon. Yous demand to bring a medicine of magic and salvage it until the boss fight. It's even meliorate if you accept the half magic. If you lot run out of magic during the fight then the boss will be impossible to impale. Then I repeat, SAVE A MEDICINE OF MAGIC FOR THE BOSS. Be sure to detect the blue mail inside; you lot'll have less damage against everything!

A Link to the Past: Ice Palace screenshot
Enemies should be less unsafe now that we take the blue mail

Misery Mire

First, you need to take collected the flute, freed the Kakariko statue's bird 🐦, and nerveless the Ether medallion πŸ…. In the light world, play your flute and fly to #half dozen. Elevator the black stone and take the portal to the night world. Discover the dungeon entrance, stand up on superlative of the Ether symbol, and utilise your Ether medallion πŸ…. The rain will stop and the dungeon volition open its doors. This time, the dungeon item is the Pikestaff of Somaria: a strange cane that has many uses but it's nigh useful in the side by side dungeon, Turtle Rock.

A Link to the Past: Misery Mire screenshot
You'll notice I shot all of my arrows...

Turtle Rock

Before y'all become to Turtle rock, brand sure you lot accept the water ice rod 🧊, fire rod πŸ”₯, Quake medallion πŸ…, a medicine of magic, and all the items from the previous dungeons, of course. In one case again, SAVE A MEDICINE OF MAGIC FOR THE Boss.

Return to the Tower of Hera only walk eastward as far as you can then climb to the tiptop of the plateau. Hammer πŸ”¨ the 3 pegs in the right order: right, acme, left. Enter the newly discovered night world portal, stand on the Quake symbol, and then use your Quake medallion πŸ…. The door will open so stroll correct on in. To get past the first room, you need to use the Cane of Somaria on the red wireframes. A ruddy platform will appear that will allow yous travel over the red path.

This time, the dungeon item is the mirror shield πŸ›‘οΈ which is a fabled shield that lets Link reverberate light amplification by stimulated emission of radiation beams! After defeating the dungeon boss, you've finally rescued Princess Zelda πŸ§β€β™€οΈ, too!

A Link to the Past: Turtle Rock screenshot
Link: seven - Ganon: 0

Ganon's Belfry

With all 7 maidens freed, go to Ganon's Tower which is merely a couple screens west of Turtle Stone. The maidens volition employ their magic to dispel the seal to the tower. It's a very long dungeon where you need to detect the large key πŸ—οΈ in the basement floors before you start to climb the belfry. Make sure you don't miss the red mail in the basement every bit it provides even greater protection than the blue mail!

The boss of the dungeon is the evil wizard, Agahnim. After destroying the wizard, a night bat πŸ¦‡ will appear and wing away to the Pyramid of Power. Who could that night bat be, I wonder...

A Link to the Past: Ganon's Tower screenshot
Agahnim thought he could defeat me...

Showdown with Ganon

You tin battle Ganon right abroad but you can't defeat him still even with the Main Sword so go to the bomb shop at the same location equally Link's house just in the dark globe. Buy the big bomb πŸ’£ for 100 rupees and walk information technology over to the Pyramid of Power. There's a croaky wall around here that can't be destroyed by a regular bomb. Yous need to lay the big bomb πŸ’£ instead.

Toss your bow 🏹 into the fountain β›². The fairy will improve your bow, giving y'all the argent arrows. You lot tin can besides do the aforementioned with your red sword to get the golden sword. When you're done, fall into the Pyramid of Power and defeat Ganon, using your argent arrows to destroy him in his final form. Take the concluding steps north to merits the Triforce. Ganon volition be sealed away once once more and the dark world erased. Congratulations on completing The Legend of Zelda: A Link to the Past! πŸ˜„

A Link to the Past: Showdown with Ganon screenshot
Ganon doesn't scare me!

Zelda A Link To The Past Guide,

Source: https://videochums.com/article/the-legend-of-zelda-a-link-to-the-past-a-step-by-step-guide

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